I was wondering if the mesh merge modeling tool is able to merge spline meshes to a static mesh. While testing this the spline mesh that gets converted seams to go back to its original static mesh state and not the bended spline mesh variant the i would like to get…
Yes I know but it doesnt support DynamicMeshes from the Geometryscript plugin. I have a work around but would be nice to see spline meshes and dynamic meshes be able to be merged via both Mesh merge and Merge actor methode.