Can you make something similar to GTA 4 physics for hit reactions in UE5?

Hi guys!

Like that title says, I’m wondering if this is possible?
I know that you can use animations for hit reactions, but there’s not much variety and it’s not as satisfying like it is in GTA 4 when you shoot NPCs…
Here is an example of how the GTA 4 physics engine work:
(4) euphoria physics (GTA IV ENGINE) - YouTube

Another example of the physics, while shooting NPCs:
GTA 4 PC - Free Roam Moments & Euphoria Ragdoll Showcase [4K/60FPS] - YouTube

The new Physics Control Component:

Doing the entire Euphoria-like system will be quite the work and all, ofc. It’s still in Beta but I’ve been using it for some months now and it works mostly OK. Search the forums for Physics Control and you should find some related threads, too.

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Thank you bro!!
Wish you well!

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