Hi people - I already asked this; i apologize. How can you lock the LOD settings in your viewport? I have tried lowering the LOD number to 1 LOD only on the static mesh, and while I’m working with it, the mesh looks fine. But when I click away, or come back to the view, the LOD looks cruddy. I have no idea what is going on - is this a bug? eg, all of the static meshes below are at LOD 0
How can I tell Unreal to STOP using LOD’s for certain meshes? THank you!