I keep miss-clicking and moving or selecting object I don’t want to. Is it possible to lock objects so they can’t be click-selected, but are still visible?
Hey ,
You can lock an Actor’s movement. Right click on Actor you want to lock, either in level or Scene Outliner, and go to Transform > Lock Actor Movement.
At moment there is no way to lock an object so that it can’t be selected. I’m going to create a feature request in our system for developers to consider.
Thanks for feedback!
any update on this. Its particularly frustrating for Skyboxes?
Hey BlueByLiquid,
For moment, developers have decided to focus their resources elsewhere. best way to avoid clicking on skybox or other actors by accident is to switch between Lit Mode (Alt+4) and Wireframe (Alt+2) when you need a more precise selection. As mentioned above, you can also prevent changes to actors using Lock Actor Movement option. Hope that helps!
Just started to work in Unreal Editor and first thing I noticed is an absence of “freeze” feature. How people work without it?..
Hi Chosen One,
Check response above. Currently, this is only way to work around absence of a freeze feature.
another work around is to add a billboard component to actors that are hard to select, but being able to freeze selections would be a nice feature to have.
I’m with you, I really wish they had freeze. Locking transforms doesn’t prevent you from box selecting objects, super frustrating.
We really need this. I thought this would have been implemented by now. It’s not in beta anymore guys, give me basic features! Please
Hello, this feature is strongly needed, urgent
I agree with others on this thread.
I’d like to recommend UI for Freeze and Unfreeze be in at least two places. These are suggestions:
-
Context menu
a) When you have an item or items selected, a right click option to Freeze Selected.
b) When you right click a spot in Viewport, within context menu, a subtree called Unfreeze. A good spot might be below Select > and above Edit >. This subtree would list objects under mouse cursor that are frozen, plus “All” and selecting option would unfreeze one of them (or all of them for “All.”)
-
World Outliner
Add a column to right of visibility eye with a lock icon, similar to Photoshop. Toggling that lock should allow you to freeze/unfreeze individual objects or entire folders.
I agree to. Its really frustrating to place actors on landscape, when try to move or delete actor it select terrain most of time.
I lost a landscape I working on it for few weeks because of this. I dint notice I select it whit other actors and delete theme and save level make me lost my landscape. I was really mad and upset !!!
I would realy like ability to lock a folder in World outliner to prevent selecting object who are in.
And maybe have same option for Layers.
Feature of locking objects within editor really needed!
I concur. This feature is really needed!