Can you import visibility animations into Unreal Engine?

So, I’m importing an animation that pops into place from 3D Studio Max into Unreal Engine 5.

Using Datasmith it’s simple to import a move transform animation on an object, however I am having trouble seeing if visibility animations are possible.

Is there a way to import an animation of objects going from invisible to visible over a keyframe or more?

I’m sorry if this has already been asked but I couldn’t see it in the search. Anyone’s help is appreciated, thank you!