So, I’m importing an animation that pops into place from 3D Studio Max into Unreal Engine 5.
Using Datasmith it’s simple to import a move transform animation on an object, however I am having trouble seeing if visibility animations are possible.
Is there a way to import an animation of objects going from invisible to visible over a keyframe or more?
I’m sorry if this has already been asked but I couldn’t see it in the search. Anyone’s help is appreciated, thank you!