Can you import an FBX of multiple objects as a prefab?

I think we need a helper FBX plugin that matches objects in scene and in FBX by something like names and then sets their position/rotation in scene to the same as in FBX. Advanced features will be selection of objects to match, manual matching and applying of additional transform (scale at least) from settings.

Unfortunately, I’m not working on UE today and not much interested in this now, but probably return to this topic soon.