You would likely be better off re-doing them, but you can always export the FBX file that contains the animation along with a preview mesh.
Not sure how you would put it back onto your Rig on Maya though.
You would likely be better off re-doing them, but you can always export the FBX file that contains the animation along with a preview mesh.
Not sure how you would put it back onto your Rig on Maya though.