What I am trying to do is move the “True Disk” down with the potion bottle, but for some reason, without the “begin play” event, the other nodes are not triggered.
I have tried validating data, duplicating the blueprint and deleting the old one, and restarting the engine and the PC…
Your BP seems fine, you might have 2 instances of that actor stacked on top of each other so it looks like it’s not working but it’s revealing the underneath instance, it’s a wild guess but worth a shot.