Hey there. I’m a student of Unreal, and in the game I’m making, one of my characters has to send a reference of itself to all the other characters in the game right at the very beginning. However, sometimes, the BeginPlay of the main character doesn’t execute before the BeginPlays of the other characters, so they act based on an empty instance.
This is why I want to ensure that my main character always executes BeginPlay first. Is there any way I can do that?