Hello completely new to TM here. I am doing my first project and I am finding painting a change in materials on the flat landscape is giving me a very pixellated mesh. See the attached screenshot. Is this a function of the mesh that is used to create the flat landscape and is there any way to modify this so it doesn’t look as stepped? As you can see in the same screenshot I’m having the same issue with geometry imported from Vectorworks. The kerb and gutter is nice and smooth in VW but quite low res 3D in TM. Currently I have my quality settings to high.