If so, how? Thanks
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HI, which blueprint is the macro in and where do you want to call it from?
Note: I did a test by calling a function, inside the function calls the macro, directly calling macro I don’t know how to do it.
See if this helps
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Put it in a macro library, then you can call it from anywhere
Edit: I notice you’re trying to call it in an anim BP? Then you need to use a function library
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Oh no, what have we done!
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The hellmouth was always open under Sunnydale high…
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Interesting, so put the macro inside a function and call the function. Thank you!
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