Can you adjust animaton playback rate in sequencer in UE 5.3?

Hi, I have an asset pack that came with an animation sequence. I am doing animation by placing the skeleton and animation in sequencer. I am trying to figure out how to make the animation slower without adjusting AniGraph, blueprints. I am using the animatoin several timnes, so I don’t want to adjust the rate in some permanent way that affects my use of the sequence elsewhere. Is there something like time dilation that one can perform in sequencer?

thanks

Brian