Can we turn weapons into static mesh / physical props?

Hey yall, I’m still trying to get used to UEFN and started getting into it. I’m testing out the cinematic camera actor for now and also playing with the camera rig. I wanted to make a sequence where the camera is a following a missile from a rocket shot.

I wanted to see if I can take that og rocket launcher designed missile as a prop and attach it on the rig itself to make a cool cinematic.

Anyone got any ideas on how to do so?