That’s fantastic to hear! So to make sure I’m understanding properly: We could sell a package of .uasset files, Blueprint node graphs, etc. on whatever site we like, and pay Epic a 5% royalty on gross revenue?
Are there any restrictions on pricing them differently on the marketplace compared to elsewhere?
Also what kind of EULA do we need to include with them? (I see a lot of info on this for games but less for assets intended for game developer usage)