Can we have an island setting to disable Preferred Item Slot's + Item granter slot index option + Equip item index

I’ve been creating a gun game and i have come up with an issue.

I always grant 1 weapon then 2 versions of grenades. The first issue is that when Preferred Item Slot’s is enabled for the user the order will always be out depending on how they have the setup so in my case i want the game to be Slot 1 = weapon then Slot 2+3 grenades but this setting prevents this. Further more the item granter does not always equip the item so its abit janky and having to swap back to the weapon.

Could we have some features…

  1. Island setting to override the use of preferred item slots

  2. Can the item granter have a setting to equipped the granted item directly regardless of index currently there is a setting but this doesn’t work unless you have 1 item per item granter

  3. Can we have added to the verse api a setting to GrantItemIndexToSlot() Index is Index and slot is from 1-5 Potentially more if built into custom inventories ect but please just add something for the 1-5 in the interim

Number 3 is the main thing here this would be a game changer and as i know there is scenegraph things soon this one change would help many creators who are having similar issues. The gun game genre is the main testing ground for this and the issue with having to swap back to a weapon makes the game more frustrating than fun at times.