Hello O please watch this video . Hope this helps…
https://www.youtube.com/watch?v=9ENV1M_OHmU
easy way is to add a second camera to your player. position it above your character to point DOWN at them. then link it in UMG hud there is a tutorial how on youtube. this guy linked a tutorial to you. here it is again… Creating A UI Minimap - #10 Unreal Engine 4 Blueprint Creations Tutorial - YouTube
after folowing the tutorial above
if you want buttons to zoom in and out on the mini map just
add a spring arm to that camera and position it so it points up and down. then set its size
in your UMG blueprint
Can a camera follow at a large distance and act as a minimap for the character?
You need to use a Scene Capture 2D actor for that. It works almost like a normal camera and does what you want.
Can you explain please . Thanks .Really appreciate your help
Check out the video A posted. It explains how to use the scene capture 2d for minimap.
Thanks to everybody.