I have a few issues as I work with my Blueprint that I created from my custom C++ classes. As I am actively working with classes, my existing blueprint can’t always follow all the changes, specially if I am updating the Default Subobjects implementation. There are multiple cases when I wanted to “Reinstatiate or rebuild“ my blueprint for a quick fresh BP, but not lose all the connections to it. For example, if I want to reset all the properties to a default, to not go through each of them one by one, it could be nice to have that as well.
Currently, you need to delete the Blueprint and create a new one. That always goes with some concerns, as the blueprint may be connected to other BPs and have references.
I think it should be a relatively simple thing to do, and I hear other people also face similar issues.
Can you please consider adding this type of functionality?