Can Unreal Engine 4 Make A Card Game Like The Anime Called Yugioh?

Hey everyone just curious if Unreal Engine 4 is able to make a card game using Blueprint that has the appearance and concept of an anime card television series like Yugioh? Could I accomplish this by using Blueprints and HUDs. I see something of this nature on the Unity Asset Store called The Card Game Maker although I would prefer to pursue this through Unreal. Any thoughts or advise?

Unreal Engine 4 can do anything you want it to do. :slight_smile:

Thanks for the reply Dyoto and I’m already sure that Unreal Engine 4 can accomplish anything. But the information I’m looking for is how to approach making a card game with elements such as fantasy, sci-fi, and etc. Like would I be able to do this with Blueprints and HUDs or more than that? That’s basically what I’m looking for info and advise on. But thanks anyway bro!

If what you’re looking for is a pre-established, point-and-click “make my card game for me” framework, you’ll not find that. At least not yet. You certainly can use Unreal to make such a card game - Blueprint is certainly capable of creating the logic, and HUDs would be one tool at your disposal.

However, based on the content of your post, and I sincerely hope you don’t take offense to this as I certainly don’t mean to cause it, the limiting factor here is going to be your understanding of programming and Unreal Engine 4. To make any game, whether you’re using a pre-built kit like “The Card Game Maker” in Unity or an equivalent in Unreal or building it from scratch, you are going to need a solid understanding of the engine you are using for development, and a solid understanding of how to create game logic. Blueprint may be visual, but it is still a form of programming and thus carries the requirements of programming - and understanding of how to design game logic, an understanding of how to take your ideas and transfer them into this “language” and an understanding of what the system is doing with each command you issue.

I suggest taking some time to practice, read up and learn about programming. Use Unreal, follow the video tutorials on the YouTube channel, make some simple projects. Practice, experiment, and practice some more - you can learn what you need to make a card game, but you’re going to have to work at it. And we’ll certainly be here to answer some questions along the way.


As far as advice on accomplishing this, when you feel comfortable enough to do so I recommend looking at the Black Jack and Memory Game samples in the Marketplace.

That’s just the advise and input I was hoping for! I needed some encouragement for sure in terms of programming even if it’s visual like Blueprints. Not that I don’t have patience for it because I definitely do it’s just that I needed some encouragement on this one so yeah I’ll take a look into the card game sample on the marketplace along with learning the basics all the way to the advanced subjects of Blueprints. Thanks a bunch Minalien! Cheers!:slight_smile: