Can UE5 run on the new Macbook Pro M3?

@RayanMkadema thanks for responding. I tried installing rosetta and I get the same error messages I posted above. I have tried everything and nothing works. I have no idea why unreal is not working on my MacBook Pro. I wish I could just hire someone to help me.

Update - My Mac M3 Max now freezing when Twinmotion open for more than 5 mins. I get a notice to say I’m out of application memory. I have 500 GB spare on main drive, my TM file is around 1 GB which is fairly normal and all my old Macs were ok. After a few minutes, my 1GB file takes about 60 GB of memory and completely crashes everything, so I then need to force quit (if my mouse still works). ON all the latest versions including Datasmith, OS etc. Looking online, I can see this might be an inherent problem.

I have a MacBook Pro M3 Max, 64GB RAM, 4TB HD and I have issues as well. I can open UE5.4.1 just fine but when I drag the skin from the Content Drawer(MegaScan Surfaces) in Landscape Mode from a blank project and try to do anything, it freezes. I have tried to keep the file name short and saved it to the Desktop to see if that was the issue. Also read that someone took out the Config folder so I tried that as well and I was then able to open the project but lost the Material I added to the Landscape. I was able to sculpt but as soon as I tried to smooth, immediately it crashed again. I think I found a bug?