A lot of audio visualizers do this so that you won’t have to recreate playlists and whatever else in the visualizer instead of itunes etc. Is there a way for unreal to grab the audio being played on your PC; such as from the “Stereo Mix” input and listen to it/generate audio waves from it?
Nice one I am also thinking like that when I accessing my iTunes account on my Macbook its shows me an error, would you tell me the process of it how to install that version on my iPhone device? I get the error iTunes error 0xe8000015 and I don’t know how to get the solution so please assist me, anyone.