Unreal Engine -> 4_22
Visual Studio -> 2019
Work Computer -> C:\Program Files\Epic Games\UE_422
Home Computer -> E:\Epic Games\UE_422
Hi all, I have a situation where i have two dev machines. Both computers have UE installed on different drives
Is there a way to successfully manage moving a project back and forth between these two environments? Or will I be forced to my home computer install to C:\Program Files\UE_422 as well?
I started a project last night at home, brought it to work with me this morning, loaded it up on my work computer. Lots of C++ compile errors. Obvious things like not being able to find header files.
I’ve tried poking around seeing if there was a way to re-generate the project on my work, but had no luck. I did manage to somehow loose ALL my C++ header file references in the C++ project settings. Not sure how I did that, but… but it happen.
My project itself is on an external hard drive that connects via USB. This is what I moved between the two projects.