Can Twinmotion generate object interactions with water? \- ripples, wake etc

I work in the marine industry (think Archviz but with boats) & I’ve been experimenting with Twinmotion for realtime visualizations. I’ve been looking at several tutorials to see if Twinmotion can generate ripples / boat wake when you move an object through a water body. So far I haven’t been able to find anything (I realize it’s a bit niche). Is this something Twinmotion can do, or should I look at some other software? I don’t need huge movie style flip simulations with foam and white water, just an indication of water movement as a boat moves along a custom path. I’d be grateful for any ideas, Dan