Can the size of the transform widget be increased?

Sorry if this is the wrong forum - I didn’t see one for total newbies, but I was wondering if the size of the transform widget can be increased? In every demo video I see it seems to be large enough to be easily interacted with, but for me it’s so small it’s hard to select the various axes or jus generally to interact with it.

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In editor preferences, search for transform widget. The default key to change transform size is Alt+Right Bracket key

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I am having the exact same issue. My transform widget is very thin, skinny. You can change the length of the arrows, by pressing ALT + ] or [, but not the actual size of it. In the tutorials, it shows a massive and thick transform widget, this is not.

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What’s even more weird is that it look like this widget is the only one not being scaled by by “tools>debug>widget reflector>application scale”
Grabbing it is such a pain with my screen/resolution/mouse when you have to click on something that has a hitbox of 0.01mm

How do you resize the central box for the transform tool though? This increases and decreases the length of the arrows but the box stays tiny in the center. In tutorials I’m watching online the person has massive arrows and a nice big central box. How do you get to those settings that in UE?

I’ve having this same issue. Very difficult to move or grab one arrow or disconnect on the box to lock.

Here’s my Move Tool:

And here is the tutorial move tool:

These look vastly different to me. The tutorial tool looks much more easy to grab and utilize, where I actually struggle to move anything about with mine. I’d really like to get into learning the engine but this is actually bringing me to a halt. And I haven’t been able to find anything about it.

I’ve found the “Alt+[” command, but my “Opt + [”, doesn’t seem to do anything but I don’t know if I have the right thing selected or where to actually apply the command.

Any help would be greatly appreciated! Thanks!