I developed a test UI in the FirstPersonShooter Unreal 4 SDK template and everything worked fine.
It took me a few days to tweak everything and sort out the layout but I got to the point where the remaining functions would
have to tested inside of Ark itself.
I’ve started rebuilding it in the Ark SDK and found several blueprint functions (such as Set Cinematic Mode and Get All Widgets Of Class) are missing or not accessible.
Maybe I’ve added the wrong blueprint/controller/pawn/etc but it’d be nice to hear some info from the devs about what we can and can’t mod. Especially as they’re running
a high profile competition.
(Any info on which Ark blueprint to edit to draw a UI with a keypress would be much appreciated.)
Are we allowed to retrieve how much of <item x> the player is carrying via a blueprint?
Please be more vocal devs, there’s only 4/5 weeks of the competition left