I can`t package my project and I am not getting any asset specific error on why it happens. Any help would be much appreciated.
[2016.09.22-08.54.18:873][ 0]LogInit:Display: Warning/Error Summary (Unique only)
[2016.09.22-08.54.18:873][ 0]LogInit:Display: -----------------------------------
[2016.09.22-08.54.18:874][ 0]LogInit:Display: LogOutputDevice:Error: begin: stack for UAT
[2016.09.22-08.54.18:874][ 0]LogInit:Display: LogOutputDevice:Error: === Handled ensure: ===
[2016.09.22-08.54.18:874][ 0]LogInit:Display: LogOutputDevice:Error:
[2016.09.22-08.54.18:875][ 0]LogInit:Display: LogOutputDevice:Error: Ensure condition failed: DestinationExpression->AssociatedVarProperty [File:D:\Build\++UE4+Release-4.13+Compile\Sync\Engine\Source\Editor\KismetCompiler\Private\KismetCompilerVMBackend.cpp] [Line: 1202]
[2016.09.22-08.54.18:876][ 0]LogInit:Display: LogOutputDevice:Error: Stack:
[2016.09.22-08.54.18:876][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
[2016.09.22-08.54.18:878][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:297]
[2016.09.22-08.54.18:879][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:432]
[2016.09.22-08.54.18:879][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FScriptBuilderBase::EmitDestinationExpression() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilervmbackend.cpp:1202]
[2016.09.22-08.54.18:880][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FScriptBuilderBase::EmitAssignmentStatment() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilervmbackend.cpp:1216]
[2016.09.22-08.54.18:881][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FScriptBuilderBase::GenerateCodeForStatement() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilervmbackend.cpp:1735]
[2016.09.22-08.54.18:881][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerVMBackend::ConstructFunction() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilervmbackend.cpp:1881]
[2016.09.22-08.54.18:882][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerVMBackend::GenerateCodeFromClass() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilervmbackend.cpp:1838]
[2016.09.22-08.54.18:882][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismetCompilerContext::Compile() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompiler.cpp:3635]
[2016.09.22-08.54.18:883][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprintInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:100]
[2016.09.22-08.54.18:883][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-KismetCompiler.dll!FKismet2CompilerModule::CompileBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\kismetcompiler\private\kismetcompilermodule.cpp:216]
[2016.09.22-08.54.18:884][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-UnrealEd.dll!FKismetEditorUtilities::CompileBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\kismet2\kismet2.cpp:754]
[2016.09.22-08.54.18:885][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-UnrealEd.dll!FBlueprintEditorUtils::RegenerateBlueprintClass() [d:\build\++ue4+release-4.13+compile\sync\engine\source\editor\unrealed\private\kismet2\blueprinteditorutils.cpp:1564]
[2016.09.22-08.54.18:885][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::RegenerateBlueprintClass() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:383]
[2016.09.22-08.54.18:886][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1349]
[2016.09.22-08.54.18:888][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::Preload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3457]
[2016.09.22-08.54.18:888][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4125]
[2016.09.22-08.54.18:889][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::IndexToObject() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:4334]
[2016.09.22-08.54.18:889][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExport() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3821]
[2016.09.22-08.54.18:890][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::CreateExportAndPreload() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2876]
[2016.09.22-08.54.18:891][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::LoadAllObjects() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:3015]
[2016.09.22-08.54.18:892][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternalInner() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1218]
[2016.09.22-08.54.18:892][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1386]
[2016.09.22-08.54.18:893][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::ResolveDeferredDependencies() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:933]
[2016.09.22-08.54.18:894][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::ResolveAllImports() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1172]
[2016.09.22-08.54.18:894][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1275]
[2016.09.22-08.54.18:895][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!FLinkerLoad::FinalizeBlueprint() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuobject\private\blueprint\blueprintsupport.cpp:1266]
[2016.09.22-08.54.18:895][ 0]LogInit:Display: LogOutputDevice:Error: UE4Editor-CoreUObject.dll!LoadPackageInternal() [d:\build\++ue4+release-4.13+compile\sync\engine\source\runtime\coreuob
[2016.09.22-08.54.18:895][ 0]LogInit:Display: LogOutputDevice:Error: end: stack for UAT
[2016.09.22-08.54.18:896][ 0]LogInit:Display: LogPackageName:Warning: Found ambiguous file name for 'Mirror'. Returning 'C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Blueprints/Mirror.uasset', but could also be 'C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/Mirror.umap'.
[2016.09.22-08.54.18:897][ 0]LogInit:Display: LogStreaming:Warning: Failed to read file '../../../../../../Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Releases/1/WindowsNoEditor/AssetRegistry.bin' error.
[2016.09.22-08.54.18:898][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_Master_Magazine_C_47' (it may have been removed)
[2016.09.22-08.54.18:899][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_New_Magazine_C_68' (it may have been removed)
[2016.09.22-08.54.18:899][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'Scene' in BlueprintGeneratedClass 'REINST_Gun_Master_C_82' (it may have been removed)
[2016.09.22-08.54.18:899][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Scene' for 'TextRender' in BlueprintGeneratedClass 'REINST_Left_Hand_Grip_C_118' (it may have been removed)
[2016.09.22-08.54.18:900][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh1' for 'RespawnTimer' in BlueprintGeneratedClass 'REINST_Left_Hand_Grip_C_118' (it may have been removed)
[2016.09.22-08.54.18:900][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_KA5_C_124' (it may have been removed)
[2016.09.22-08.54.18:901][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'Sphere' in BlueprintGeneratedClass 'REINST_Grenade_C_155' (it may have been removed)
[2016.09.22-08.54.18:901][ 0]LogInit:Display: LogBlueprint:Warning: [HeadIKAnimBlueprint] 'Scale' variable not found. Base class was probably changed.
[2016.09.22-08.54.18:901][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_KA5_C_272' (it may have been removed)
[2016.09.22-08.54.18:902][ 0]LogInit:Display: LogText:Warning: Saving FText "Team2" which has been initialized from FString at cook time resave of source package /Game/Maps/MilitaryBase may fix issue.
[2016.09.22-08.54.18:902][ 0]LogInit:Display: LogText:Warning: Saving FText "Team1" which has been initialized from FString at cook time resave of source package /Game/Maps/MilitaryBase may fix issue.
[2016.09.22-08.54.18:902][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler Right_Hand_Grip] Warning Can't connect pins self and Hand : Self Reference is not compatible with PLACEHOLDER-CLASS Right Hand Grip C 0 Reference.
[2016.09.22-08.54.18:903][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler Right_Hand_Grip] Warning Can't connect pins Hand and self : PLACEHOLDER-CLASS Right Hand Grip C 0 Reference is not compatible with Self Reference.
[2016.09.22-08.54.18:903][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler Right_Hand_Grip] Warning [0035.94] Compile of Right_Hand_Grip successful, but with 2 Warning(s) [in 104 ms] (/Game/Blueprints/Right_Hand_Grip.Right_Hand_Grip)
[2016.09.22-08.54.18:903][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler Right_Hand_Grip] Warning [0035.94] Compile of Right_Hand_Grip successful, but with 3 Warning(s) [in 0 ms] (/Game/Blueprints/Right_Hand_Grip.Right_Hand_Grip)
[2016.09.22-08.54.18:904][ 0]LogInit:Display: LogBlueprint:Warning: [Compiler Right_Hand_Grip] Warning [0035.94] Compile of Right_Hand_Grip successful, but with 4 Warning(s) [in 0 ms] (/Game/Blueprints/Right_Hand_Grip.Right_Hand_Grip)
[2016.09.22-08.54.18:904][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'Scene' for 'TextRender' in BlueprintGeneratedClass 'REINST_Left_Hand_Grip_C_420' (it may have been removed)
[2016.09.22-08.54.18:905][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh1' for 'RespawnTimer' in BlueprintGeneratedClass 'REINST_Left_Hand_Grip_C_420' (it may have been removed)
[2016.09.22-08.54.18:905][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_Master_Magazine_C_427' (it may have been removed)
[2016.09.22-08.54.18:905][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'Scene' in BlueprintGeneratedClass 'REINST_Gun_Master_C_437' (it may have been removed)
[2016.09.22-08.54.18:906][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_KA5_C_440' (it may have been removed)
[2016.09.22-08.54.18:906][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_New_Magazine_C_453' (it may have been removed)
[2016.09.22-08.54.18:907][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'SkeletalMesh' for 'StaticMesh' in BlueprintGeneratedClass 'REINST_KA5_C_478' (it may have been removed)
[2016.09.22-08.54.18:907][ 0]LogInit:Display: LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParentReferences() - Couldn't find inherited parent component 'DefaultSceneRoot' for 'Sphere' in BlueprintGeneratedClass 'REINST_Grenade_C_502' (it may have been removed)
[2016.09.22-08.54.18:908][ 0]LogInit:Display: LogText:Warning: Saving FText "Team1" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/UITestingMap.umap may fix issue.
[2016.09.22-08.54.18:908][ 0]LogInit:Display: LogText:Warning: Saving FText "Team2" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/Untitled.umap may fix issue.
[2016.09.22-08.54.18:908][ 0]LogInit:Display: LogText:Warning: Saving FText "Spectator" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/Untitled.umap may fix issue.
[2016.09.22-08.54.18:909][ 0]LogInit:Display: LogText:Warning: Saving FText "Team1" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/Untitled.umap may fix issue.
[2016.09.22-08.54.18:909][ 0]LogInit:Display: LogText:Warning: Saving FText "Team1" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/ClassCreator.umap may fix issue.
[2016.09.22-08.54.18:910][ 0]LogInit:Display: LogText:Warning: Saving FText "Team1" which has been initialized from FString at cook time resave of source package C:/Users/USER/Documents/Unreal Projects/Onslaught - Copy/Onslaught - Copy/Content/Maps/ShootingRange.umap may fix issue.
[2016.09.22-08.54.18:910][ 0]LogInit:Display:
[2016.09.22-08.54.18:910][ 0]LogInit:Display: Failure - 100 error(s), 38 warning(s)