Hi,
I can`t understand why when component attached with WeldSimulatedBody = true FaceIndex from HitResult(in raytracing) is -1. If WeldSimulatedBody = false it returns correct indices.
Somebody knows why this is happening?
Hi,
I can`t understand why when component attached with WeldSimulatedBody = true FaceIndex from HitResult(in raytracing) is -1. If WeldSimulatedBody = false it returns correct indices.
Somebody knows why this is happening?