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can`t add a plugin by eidtor



LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K)
Running E:/GitHub/MaYunAthena/Athena/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe AthenaEditor Development Win64 -EditorRecompile -Module abc -Project="../../../../Athena/Athena.uproject" -Plugin "E:\GitHub\MaYunAthena\Athena\Athena\Plugins\abc\abc.uplugin" -Progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for AthenaEditor (no existing makefile)
ERROR: System.IO.FileNotFoundException: δ???ҵ??ļ???E:\GitHub\MaYunAthena\Athena\Athena.uproject????
LogSlate: Took 1.204174 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K)
?ļ???:??E:\GitHub\MaYunAthena\Athena\Athena.uproject??
   ?? System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   ?? System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   ?? System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
   ?? System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
   ?? System.IO.File.InternalReadAllText(String path, Encoding encoding, Boolean checkHost)
   ?? UnrealBuildTool.JsonObject.Read(String FileName) λ?? E:\GitHub\MaYunAthena\Athena\UnrealEngine\Engine\Source\Programs\UnrealBuildTool\Utilities\JsonObject.cs:?к? 50
   ?? UnrealBuildTool.ProjectDescriptor.FromFile(String FileName) λ?? E:\GitHub\MaYunAthena\Athena\UnrealEngine\Engine\Source\Programs\UnrealBuildTool\System\ProjectDescriptor.cs:?к? 128
   ?? UnrealBuildTool.RulesCompiler.CreateProjectRulesAssembly(FileReference ProjectFileName) λ?? E:\GitHub\MaYunAthena\Athena\UnrealEngine\Engine\Source\Programs\UnrealBuildTool\System\RulesCompiler.cs:?к? 310
   ?? UnrealBuildTool.UEBuildTarget.CreateTarget(TargetDescriptor Desc, String] Arguments, Boolean bCompilingSingleFile) λ?? E:\GitHub\MaYunAthena\Athena\UnrealEngine\Engine\Source\Programs\UnrealBuildTool\Configuration\UEBuildTarget.cs:?к? 688
   ?? UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String] Arguments, FileReference ProjectFile) λ?? E:\GitHub\MaYunAthena\Athena\UnrealEngine\Engine\Source\Programs\UnrealBuildTool\System\UnrealBuildTool.cs:?к? 1325
LogPluginWizard: Failed to compile source code.