you do realize how large of a task that would be right? It would be a almost impossible task with how many nodes there are, how nodes can be context specific, and how they can be changed with updates, just to name a few problems. Most if not all nodes have a tooltip which explains them and many have a page on the docs as well. If you can’t understand what nodes do then you probably won’t get far in combining them to create your own complex systems. I would suggest spending some time to at least learn the basics and what core nodes do. You don’t need to be a programming master to use blueprints but a basic understanding will pay dividends as they say.
If your still intent on having someone make a cheat sheet for you then that would be something that you should post a job offer for on the forum( given the scope of the task).
also check out matthew wadstein (not sure on spelling) on youtube he’s made many videos breaking down individual nodes and how they work.
I need an explanation sheet for all the blueprint nodes but i need the explanations for them dumbed down so me and the other people i plan to recruit to a dev team so we can use the blueprint system easier without having to spend days trying to figure out what each individual node means cause the explanations that are already given suck and are for people who already know what they mean if you can help message me
i plan to recruit to a dev team so we
can use the blueprint system easier
without having to spend days trying to
figure out what each individual node
means cause the explanations that are
already given suck
Really?! Like seriously? You guys are off to a great start!
Also, as above, an insane amount of work has gone into this already:
I am also heavily using his videos, they are a great source for learning. In the end, you won’t get around learning how the nodes and the Engine itself work anyways. Just keep focusing on small tasks and you’ll get going within a few weeks.