Hi, yesterday I created a low poly character in blender with bones. Today I made a simple idle animation in blender with the same character. I tried to import the animation but no luck. It couldn’t even show my character to the animation preview. Can someone help me?
This is my process to import sk mesh and animations from blender:
- first, import only the skeletal mesh but no animation;
- then, import the animation - select the skeletal mesh you imported earlier, but set the uniform scale to 100, otherwise you end up with a mesh of normal size, but 100x smaller when animated.
Thank you, my problem was the uniform scale!