This is my Animation Graph
This is my JumpLoop State:
And this is my JumpEnd State:
For the regular case (character without the Rifle) the animation is functioning perfectly.
But, for some reason, when I have the Rifle (Rifle? is true), after I jump, the character infinitly continues in the Rifle case JumpLoop.
Can someone help ?
OBS: I tested the transition (IsInAir?) and it is true when the character touches the ground.