I’ve tried this node thinking I can “distribute” the rotations for a series of bones (for an animal tail), well it doesn’t work. I’f I’m adding a rotation to this node the bones keep spinning.
So it behaves like an animation node or something, it keeps adding the rotation value to the exiting bone rotation and we have this spinning effect.
Is this how this node actually works or is a bug?
To confuse this there is a drop down menu to select an ease curve type, which may indicate that this node may actually be for animation
If yes, what could be the use cases scenarios, I can’t think of a single one.
this node here