I’m wanting to texture my terrain by slope. The World_Aligned_Blend node is the closest I have come to that effect.
My confusion is how to adjust the slope for each texture and to get more then two textures to blend.
Yeah it is. Ignore the lerp connected to nothing on the normals group, I had that hooked up to a layer I was using as a path at one point. Forgot to take it all out.
Without painting yes. But you will notice there are 2 layers in the landscape painting panel, a Sand layer and a Grass layer, both of those will have the same rock texture when painted on sloped terrain.
I’m using a height map for my terrain, and I’m not really wanting to go back through and paint all of it. Is there a way to place multiple textures on the terrain with that method?