Can smart materials from Substance Painter be used in Unreal Editor

sat and thought about what to do and I’m not sure that’s why I have a chair model Ana is divided into 2 parts and I want to make it so that in the game the player could paint these parts under himself and give 5 kinds of wood and it’s for a long time to set up 5 materials per part and here such a question I set up 5 created smart materials in the program Substance Painter and can I transfer this smart materials to the Unreal Editor if I build them there, then how?