SceneCapture2D captures an image from a camera and renders that to a texture.
SceneTexture are material nodes that you can use to output the scene color, and change what part you want to get.
Can you combine them? I want to use SceneTexture nodes in my material, but I want the information specifically from the SceneCapture 2D, not from what I see. from the main camera.
With this I want to be able to tweak parts of my rendered texture.