Can Property Matrix edit float variables?

Float variables that I have added to blueprints cannot be edited in the property matrix and are greyed out, but native float variables are fine. Is it meant to be that way? Seems odd.


This is it. Very sad.

Hi, This is a bug and I reported. If you can edit the engine code, please look at the workaround. thanks.

Thanks for the reply. I’m glad it has been acknowledged. It’s only a bit annoying for me so I’ll wait for the fix.

This still happens in 2025. Unreal 5.5
I have problems with Data Assets float values.

Unreal makes developers use data assets, yet does not support multiple value editing within the property matrix.

Sad…