Can projectile Movement push?

i made bullet and have dilemma.

when i use projectile movement’s physics, my bullet works fine but can not push anything. it just can bounce. it’s just good for normal bullets. but i want it can push something.

when i enable bullet mesh’s physics, than my bullets can push objects, but can not use projectile movement’s many good options. (friction, bounce check, etc…)

anyone have idea?


I recommend having a look at our First Person Template. In it, specifically in the Projectile blueprint, you’ll find an example projectile that applies a physics impulse to anything it hits. This sounds like what you’re looking to do.

Have a great day