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I’m following the guide here and made some disable fields. Only problem is my player character is also a physics object with physics-based movements, and it’s also affected by the field. Is there anyway to do it so the field only affects chaos particles from geometry collections?
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Also for the “Disabled Threshold” option in the add persistent field node, where exactly do you adjust that threshold? It’s not under Physics > Advanced like the Sleep Threshold.
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Got the same question, seems like there is no support for this right now. Seems crazy honestly… I’m still looking for a workaround and will let you know if I find one.
EDIT: Lowering the magnitude for the disable field seems to help a bit but it still isn’t quite right ![]()
We have given up on using it for 5.0EA. Seen someone showcasing chaos working for Preview out of the box so they might be usable now, but we haven’t tried yet.

