Looking for devs with some free time willing to show me the ropes on Unreal engine, build out a basic game loop for an infinite driving game with a few sandbox building elements and minimalist UI.
I’m not terribly concerned with artistic ability, but would like to spend as little time on the learning curve coming into Unreal as possible.
I’ve written primarily in C# in recent years, with some C++ prior to that. Have not used Unreal much though. Open to Blueprints, as well.
Whatever can get the car running on an endless road with random structures and terrain, weather and time of day changes with functional NPC characters.
Really just want to make sure its engineered well from the start and also learn what not to do from someone with experience in Unreal.
Thanks!