Probably a noob question, but I can’t seem to find the option to package my games for Windows or Linux (although the options to support them are located in project settings).
When I try to package my game, I only have the option to package for Mac, iOS, Android, tvOS, or Lumin when I go to File -> Package Project.
I’m using Unreal Engine 4.24.2 installed from the Epic Games launcher on macOS Mojave 10.14.6
I’m watching tutorials on YouTube and I see others who are able to export to HTML5 as well, I’m not sure if its a few modules I’m missing or a hidden setting I need to find.
Any reason why I can’t package to certain platforms?