Can not reactivate rotating movement

Hello,

My problem is simple, I searched on the web but I have no solution, I tried many things but nothing works.

I activate a rotating movement on a mesh in an event and deactivate it at the end.

In another event, I need to activate it again but it never works.

In my tests, the rotating movement is always activated in the first event, and never in the second.

I tried with simple events that only activate/deactivate rotating movement, but nothing change.

The first one works fine, but never the second…

Have you any idea?

Image from Gyazo

Seems to be working fine out of the box. What are you doing differently?

Thank you for your answer.

The only difference is that I activate and deactivate in an event and I activate again in another…

I don’t understand…

Thank you for your answer.

The only difference is that I activate and deactivate in an event and I activate again in another…

I don’t understand…

So, based on your example, I made an event that only toggles the activation of the rotating movement, and … nothing changes! I can activate and deactivate it in the first event, not in the second…

I am so sorry, I realized that I had a boolean in the tick event, and if I don’t change it, nothing happens!

I am so sorry, thank you so much for your answer!

So is it working ok now?

yes, it works fine !!

well the answer was to resolve my problem in the tick event…thank you for your help !