Hello,
My problem is simple, I searched on the web but I have no solution, I tried many things but nothing works.
I activate a rotating movement on a mesh in an event and deactivate it at the end.
In another event, I need to activate it again but it never works.
In my tests, the rotating movement is always activated in the first event, and never in the second.
I tried with simple events that only activate/deactivate rotating movement, but nothing change.
The first one works fine, but never the second…
Have you any idea?
Everynone
(Everynone)
February 20, 2021, 11:11am
2
Seems to be working fine out of the box. What are you doing differently?
Thank you for your answer.
The only difference is that I activate and deactivate in an event and I activate again in another…
I don’t understand…
Thank you for your answer.
The only difference is that I activate and deactivate in an event and I activate again in another…
I don’t understand…
So, based on your example, I made an event that only toggles the activation of the rotating movement, and … nothing changes! I can activate and deactivate it in the first event, not in the second…
I am so sorry, I realized that I had a boolean in the tick event, and if I don’t change it, nothing happens!
I am so sorry, thank you so much for your answer!
well the answer was to resolve my problem in the tick event…thank you for your help !