Can not package windows project in ue4

Software has been running fine, I’m on a new laptop, have been running videos sequences to render but had not tried to package any programs. I’ve tried opening fresh projects and continue to get the same error that the cook failed. In the output log this is the only thing that says error:

MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.211ms to complete.
UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.
PackagingResults: Error: Cook failed.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
PackagingResults: Error: Unknown Cook Failure