Can no longer control thirdperson game mode in 5.6

I can no longer possess pawns properly or move around in a straight line and my camera acts all wonky and drunk. It’s like there are invisible walls everywhere for no reason. I can no longer move around. WTF is going on. This wasn’t an issue until I updated to 5.6
I don’t know what category to submit bug reports in.

Why are there player collisions spawned all over my map and why can I not remove them? That’s part of my issue. The other issue is still with possessing pawns no longer working.

I figure out the collisions. They are being generated from the instanced foliage actor when they shouldn’t be. Since I don’t use it I have deleted it. Still why did this happen in the first place? There was no collision ever placed on it.

I fixed it. Something happened with the project and caused the 3rd person camera to intersect with the character model. I did something to refresh it and it automatically fixed the camera position all on its own. I still don’t know what could have caused this to happen because it wasn’t touched until I went to run the level.
Someone should still look into the instanced foliage actor generating massive player blocking meshes across the map. I think both problems might have solved after deleting it.