Can matinee affect only one camera in split screen?


I’m trying to get three viewports to show two different matinees and the third to show a static part of the level.

I was able to get the three viewports by editing the GameViewportClient and creating 3 players in the level blueprint. They can all show different camera positions which is what I want. I then want one of the pawns to follow a matinee spline. However when I play the matinee it plays on all 3 of the viewports. Is there anyway to make it only play on the first viewport? Or is there a better way to do this?

I figured it out. There’s a node in blueprint called “Set Preferred Split Screen Number” (you’ll probably have to uncheck the Context Sensitive checkbox to find it). I set it to one and the matinee only plays in the first viewport