Can Material Layers have different Physical Materials per-layer?

Hi, I’m currently using the Materia Layers to blend between metal, wood, plastic, etc… However I’d like to be able to apply the appropriate Physical Material to those layers. I am currently not seeing any inputs for Physical Materials per layer but rather the Material Instance as a whole only. Is there some way to get this to work or is this currently not possible in the engine?

Thanks,
Waqas

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