Can Loudness of 'MakeNoise' scale past 1?

Hi! In this documentation of Make Noise function (AActor::MakeNoise | Unreal Engine Documentation)
It says Loudness of the Noise has a ‘usual range of 0~1’. Currently the noise model I’m using needs the Loudness value to go past 1 (which works perfectly fine currently) for creating various level of noise for an AI to hear.

My question is - will this be changed in the future so that Loudness will be normalized or clamped at a maximum value of 1? Or am I safe using an overclocked Loudness value to say 0~4? Thanks for your help!