However, when I copy this exact script and put it in my playercontroller to load the player name when I get into the game, it doesn’t work. Saving gives a false return value and loading returns nothing.
What am I not understanding? Can I simply not load/save from PCs?
Hi! Yes, the PC is being used, as I’m able to run the other scripts in the PC. I’m sure the script runs as I can put a print node on the end and it fires.
No, this comes after OnPostLogin from the game mode
When a new player connects to the lobby the GM runs the initial setup event on the individual PC, which contains just the load/save function before sending that info to the server