Epic Developer Community Forums
Can I use the same material (& textures) for multiple, different meshes/objects to reduce draw calls?
Development
Rendering
unreal-engine
,
question
,
Materials
,
Rendering
,
draw-calls
,
materials-textures
KeyC0de
(KeyC0de)
March 16, 2020, 5:01pm
8
TL;DR: No.
1 Like
show post in topic