I’m creating a game with the world being contained on the inside of a sphere, think hollow Earth. I realised that the land would be seen to warp upwards in all directions. Would a world like this be possible without abandoning the terrain system?
I’m creating a game with the world being contained on the inside of a sphere, think hollow Earth. I realised that the land would be seen to warp upwards in all directions. Would a world like this be possible without abandoning the terrain system?