Can i use Team Foundation Version Control with UE4?

greetings community
I want to know
Can I use Team Foundation Version Control in UE4?

Thanks for any help

Curious too.
If I remember correctly, Epic Games use Team Foundation VC besides Perforce, so how TFVC can be used with UE4?
Or, it’s need to write a source control plugin for UE4 to support it?

Epic only uses Perforce internally. A very long time ago I believe we used Visual SourceSafe:

p4 describe 1

Change 1 by Jack@vss on 2000/03/17 17:02:00

You can use any source control package that you want, but only Perforce, Git, and SVN have built-in SCC plugins for the editor. When using another tool, you would need to add/edit/manage assets outside of the editor.

Cheers,
Michael Noland