Can I use CineCamera as a SceneCapture

Hi folks out there,
I have a question: Can i use a CineCamera as a SceneCapture component?
I want the player to have a camera which can be adjusted like a real one and the view from the camera should be shown on a display. I could use the SceneCapture2D but I want more options to adjust the camera settings but the only settings the SceneCapture2D is the field of view and this is not enough for me.
Is there any way to get more options to adjust the sceneCapture2D so that it would be more like a CineCam than a normal cam?

Cheers
Evil_Fischi

A bit late on this reply but looks like they added a plugin for that in 5.3

Cinematic Cameras in Unreal Engine | Unreal Engine 5.3 Documentation